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Interactive Media Design Review 1999
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00022_Script_Fall07
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Text File
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1999-03-01
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343b
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11 lines
-- Fall07
on beginSprite me
set the puppet of sprite the currentSpriteNum to TRUE
on prepareFrame me
if the locV of sprite the currentSpriteNum > 600 then
set the locV of sprite the currentSpriteNum to 1
else set the locV of sprite the currentSpriteNum to (the locV of sprite the currentSpriteNum) + 8
updateStage
end